An individual match can end in a few seconds if a wrestler is immediately pinned. If no wrestler is pinned, a wrestling match consists of three two-minute periods. To break a tie after three periods, a one-minute sudden-death overtime period occurs, and the first wrestler to score a point wins the match. A second 30-second overtime period is wrestled, if necessary. After shaking hands with the referee and opponent, the wrestlers face each other and start the match standing in the neutral position.
Wrestling is all about control. The main objective is to establish total domination by pinning an opponent’s shoulders to the mat to earn a fall and victory. If no wrestler can pin his opponent, points are awarded to wrestlers as control changes. The wrestler with the most points at the end of a match is the winner.
Some common terms used in wrestling:
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Takedown: Establishing control from a neutral position
Near Fall: Almost pinning an opponent scores two, three, or four points
Escape: A wrestler who is able to return to a neutral position after being controlled by an opponent earns one point foe an escape
Reversal: A wrestler who is controlled by an opponent and reverses control earns two points for a reversal.
Equipment in wrestling is minimal. A wrestling uniform is a one-piece singlet, usually red for one team and blue for the other. The shoes are light and heelless and are laced tightly to provide firm support for the ankles. A protective ear guard must be worn anytime wrestling takes place, usually of two main styles: traditional and halo. Wrestlers must also bring a piece of cloth to the match to wipe sweat and blood.
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